Tag Archives: wow

D&D Online Now Free

While I’m doing my best to avoid even casual video games, I recently discovered that the D&D MMORPG is now free. Apparently, they make money by selling optional equipment, characters, etc.. It sounds like they’re allowing you to pay cash for game gold, which of course you also earn in game. It’s 3.5 based, so all that knowledge (assuming you haven’t forgotten it all after moving to 4.0) won’t go to waste.

The best part is that by selling directly to gamers, it should cut down on Chinese prisoner gold miners. I know Blizzard is too greedy to cut off China, home to an estimated 80% of their gold farmers, but you’d think by now they’d set up servers for US only players, verified by credit card ZIP code and IP (with no proxies allowed). I hear it’s gotten so bad you need an addon to strip out the gold adverts in the chat stream…

Age of Conan (on my Mac Pro)

I was not expecting AoC [ Amazon ] to live up to the hype, but it did.

I was not expecting it to be so gorgeous, and not just because you can see boobies. The youtube clips don’t do this game justice.

I was expecting it to be buggy and to have that “new game” feel, but the content I have seen so far is kicking butt. I have not yet gotten stuck, had a buggy quest, or had the game crash.

I was not expecting AoC to run as smoothly as it did, considering I am playing it on a Mac using Bootcamp, but the only thing limiting it is the steaming load that is Windows XP. I have 8 cores and 16gb of ram running on a 64 bit bus, most of which just sits there unused. I went with a slower processor and dumped the savings into upgrading the machine, but I have never used more than 35% of the CPU. The 8800GT is doing all the work, and all I can say is WOW (no, not WoW, not anything like WoW).

The fighting mechanics are still growing on me. I was one of those rare people that will admit to liking Oblivion, especially compared to the click on target mash buttons lameness that most classes in WoW utilize (sure, in raids they are now forcing you to move around to avoid hot lava, but the only reason this is hard is because many people don’t have the skills to actually watch their cast bar AND the screen). So far I have only played a barbarian, and the casting time for longer combo moves seems a bit off. Many times I think I initiated a combo, but my toon is just standing there getting beat on. Finally, the combo will pop up, and like some tard at the fair playing whack-a-mole, I excitedly mash the buttons in the order shown. Sure, I could have gone with the dance dance revolution comparison, but that would give away my winning idea of using a dance mat for controlling my toon!

Things I am not digging as part of the Early Access include the craptacular server maintenance schedules and lack of voice acting for the quests past the starting area, but maybe those will be fixed with the official launch. Of course, they are european, and expecting even half-assed customer support would be purely naive. Don’t believe me? Go try to find their phone support number…. nope, they don’t have one. Hopefully they can make up for it with adequate online GM support.

Should Blizzard be worried? Yes, they should. Not because everyone will be leaving WoW to play AoC,though some will, just for something new to do. Personally, I am not yet to the point where I am hooked, and I fully expect to go back to WoW some time before the next expansion. AoC may just delay my return for a few months. The real reason Bizzard should be worried though is that a bunch of weird Norwegians showed that WoW did not set the bar too high, and they are no longer the only real option for people wanting to get their MMO on. Two days ago I was still resigned to WoW being the best option for the foreseeable future, but now I can see that providing them competition is not only possible, but likely. This is good for gaming in general, and I look forward to seeing how the competition drives the genre in the future.

And We’re Back!

So there’s been a paucity of posts since my whirlwind romance with World of Warcraft. Alas, the infatuation has faded. I still play, and plan to for some time, but its hold over me has been broken. I think I first realized this the weekend I spent more time reading about J2EE than playing. There have been other things on the plate, and I wasn’t sure how to get back into this. Mind you, this is still a group blog, nobody else was prevented from writing here. Of course, nobody’s prevented from reading, either, but that doesn’t stop them. (I am a master of circular logic).

Anyway, Blizzard released a game patch, which means my big set of community-created addons (Cosmos) has probably been broken, and it will take a couple days to fix it. Luckily, my characters will be gaining rest bonus (extra xp for time spent away from the game, basically rewarding you for not using their servers while still paying them money). So no big loss, and I’ll again be suckling at the teat of mother Blizzard in a few days time. ‘Til then, I write!